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LiquidNitrogen

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  1. I thought for sure we would have at least one mighty overclocking warlord brave enough to defeat the intrepid rickss69 in this benchmark: http://www.liquidnitrogenoverclocking.com/benchmark_results.shtml Is there no one who can improve upon the 3 hour 12 minute 40 second "torture test" result turned in by Rick?
  2. Very funny So do NONE of you try to build a system that is significantly faster for your own use? Or has your own use of the overclocked systems spiraled down to "overclocking only?" I'd love to see some of my chess programs on an 8-core box cranking out about 50,000,000 positions/second on a 4.5 GHz clock. I know 4.5 GHz is too low for you guys, but heck, I'm fairly easy to please I guess.
  3. Just a quick question. For these "extreme overclocked" systems you see at the top of the rankings, how stable and durable are they? Are they just some form of "peak burst" that lasts just long enough to register on the benchmarking application, or are some of these disembodied machines actually able to be used while throttled so high? Just wondering. Thanks in advance for any replies.
  4. Looks good Rick, let's wait and see how long it takes to end up on the LNO site
  5. I still have a Macintosh G4 Cube from September of 2000, and a Mac SE/30 that I bought in January 1990. Both are up and running fine, though I use the Cube more than the SE/30
  6. Well I had someone send in a time of 16 hours yesterday, lol. Now that is one slooooooow system!
  7. Oh no, you are replacing your Mac with a PC? What will Justin Long say!
  8. Hey amigo! I think if you overclock that fast (to bust the LAN ports) you are automatically given the #1 spot, aren't you?
  9. Thanks! I wrote a program that solves endgame positions in the game of checkers. It starts out with 1 piece against 1 piece (like king vs. king or king vs. checker) and it will "build" onto this, eventually solving every one of nearly 1 billion positions up to and including 3 checkers vs. 3 checkers. It is a 64-bit application, so it will run most expediently on 64-bit hardware. It turns out, due to the nature of the code, it makes for an excellent benchmarking utility. You can read more about it here: http://www.liquidnitrogenoverclocking.com/benchmark_results.shtml and here http://www.liquidnitrogenoverclocking.com/benchmark_about.shtml I am interested in building a "clone" of the system that solves the endgames the fastest to extend my work on solving checkers databases. Right now, the 10-piece database set contains 8.5 trillion positions, and it takes about 4.2 computer years to solve. So, overclocked systems can cut down on this time significantly, which really has me interested! I am not looking to "steal anyone's secrets" and I am not looking to become a "challenger" to anyone's scores on here. I would just like to find really tough endgames to solve, like this one, which takes a (surprising) 253 moves before red can win: Thanks again!
  10. Hello to all, I wanted to pose this question to all, especially the moderators. I have a small program I wrote that can be used as a benchmarking app, but it takes a few hours to run (WR is 3 hours 12 mins, typical system run on an un-overclocked box is about 5 hours). Is it OK to post a link and ask if anyone wants to run it? I don't want to ruffle any feathers. Thanks!
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