Tame
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Posts posted by Tame
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6 hours ago, richba5tard said:
I've triggered a full recalc of x265 after installing the latest patch, and the rankings look great!
http://hwbot.org/benchmark/hwbot_x265_benchmark_-_4k
I'm going to trigger a full recalc of all applications with points now.
Cool, good work.
It might clear some general confusion in the future, if a kind of notice banner that informs about ongoing changes/expected anomalies is shown on the HWbot scores page...
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7 hours ago, AlphaC said:
I didn't get any, so the system might just be buggy
Yes... It was not so obvious when I noticed this issue, but a little after many people suddenly got + thousands of global points points from subs that seem to be just average.
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8 hours ago, Jokot said:
Good stuff, keep it up!
Thanks!
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Vmod, power limit removed, Hynix memory running 1500 MHz with tight 1125 MHz timings.
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With Vmod, power limit removed, Hynix memory @ 1500 MHz with 1125 MHz timings
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On 2/25/2018 at 4:23 PM, yosarianilives said:
Did you try disabling tessellation in the driver?
Yes, but it was not the issue however.
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Oh this post finally got approved... Anyway, I already figured out what was wrong, so you can ignore this issue.
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I have no experience with the card having this behavior so i couldn't say if it is good or bad, nor have opinion to this regard.
Nevertheless i always try to bench with an image, surely because in my case i did not pushed the card so far.
My 290 vrm are still under air but the gpu is under water, so i could not crank up the voltage, the card stop being stable passed 1300Mhz or so with +250mv and i don't want let the vrm hit more than 90° with that current flowing through.
My gpu just crash the bench.
+1 What Buildzoid said... At +380 mV and lower than normal Vdroop setting in Bios the display output circuit signal gets corrupted on Hawaii without modding the 0.95 V rail which I have not done. That's why I now use DVI and 1080p (or lower) @ low refresh rate for less video bandwidth which helps with this. The scores still scale as you would expect with GPU Mhz regardless of the display drop out. Also I didn't use that run for submitted scores, since I got better runs with different conf and actually pretty much continuous video signal. I have EK full cover blocks with upgraded thermal pads on the VRM which prevent them burning out (so far).
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Hello, I'm new here! And need some insight on this "mystery" I'm trying to solve.
I'm trying to do some 3Dmark 11 benching, but some questions arose when I compared my scores to what other high ranked R9 290 users got. In short, especially my GT3 and GT4 scores are noticeably lower than what I would except. I hope someone who's more familiar with the benchmark might be able to give hints what's going on.
So, I did a 3Dmark 11 Performance run with i7 3970X @ 5,1 GHz - R9 290 @ 1370/1700:
Overall score: P20961
Graphics score: 24916
Physics score: 15318
Combined score: 12801
GT1: 101.80
GT2: 125.18
GT3: 155.97
GT4: 78.74
PT: 48.63
CT: 59.54
(Windows 10)
Compared to Mus1mus 1# 1800X @ 4,1 GHz - R9 290 @ 1260/1500 ?!:
Overall score: P22514
Graphics score: 25400
Physics score: 18391
Combined score: 14629
GT1: 95.36
GT2: 117.11
GT3: 164.81
GT4: 90.92
PT: 58.39
CT: 68.04
(Windows 10)
As you can see, I pull ahead in GT1 and GT2 with the massive GPU clock difference, but he's suddenly got way higher fps in GT3 and GT4. The difference in the physics and combined score is a given, but I can't get my head around the difference in GT3 and GT4. As a test, I severally underclocked my CPU, but it didn't have any effect on the graphics performance. I tried the same (and other) drivers + all the legal tricks I know of (tessellation is ofc disabled etc) to a no avail. I'm left wondering if there's still some secret sauce I can use on my GPU lol. Also, his score is from this summer, so the date is also not that different...
HWBOT Rev7.1 point recalculation in progress
in HWBOT News
Posted
Take for example Fire Strike global points, if you scroll down enough the rankings (in rank 100+ range) you suddenly start encountering 38.6 gl points. Looks like there's still some calc to do.