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15 minutes ago, TerraRaptor said:

Simplicity in general is also simplicity to cheat and take high spots. HWBOT was and is database of results in different benchmarks. Making simple validation will ruin the validity of this database - people are people and cheaters will exploit that simplicity to gain top rankings. Look at Aquamark - first only screenshot of am3 window was required, then screenshot in am3 pasted into paint plus cpuz/gpuz, then wrapper - just because there were too many cheaters using simplicity of early validation rules. 

99% of people don't take the time to cheat. 

We all know who did cheat in the past.

We all know (for the most part) when a score looks completely out of whack.

We all know the cooling categories are cool, but using Dice and saying it's "chilled liquid" is bullshit. 

It's a bullshit excuse to over complicate something that people should have ease of access.

Yes BenchMate can focus on this aspect, but really needs 100% implementation to work. It needs to be able to fill out the entry for completely and truly so that it's a viable approach to a situation that's not getting better.

____

Then, nobody really knows about HWBot. What some 2000 people might actively benchmark every year out of 7.5 BILLION people on the planet at least half with some sort of access to a computer??? 

It's a Niche thing that had a hey day like bell bottoms. We can hope it comes back some day.

_____

I really think a gaming category to focus on gamers would be a very smart move 

All in my opinion respectfully.

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1 hour ago, ShrimpBrime said:

99% of people don't take the time to cheat. 

1% is still too much. 

1 hour ago, ShrimpBrime said:

We all know (for the most part) when a score looks completely out of whack.

Do you? I'm quite sure you won't catch me if I start cheating. 

1 hour ago, ShrimpBrime said:

a gaming category to focus on gamers would be a very smart move 

I'm nowhere close to be hardcore gamer yet I was playing Asphalt8 for a couple of years - rankings in one of the most popular games were full of cheaters. Even online events had lots of those. I think that most AAA titles with online functionality (so that they offer human vs human competition) also implement quite serious protection against cheating - auto aim, trainers etc and still they have a lot of such issues. And those protections also make things more complex for usual gamers, so why hwbot shouldn't implement the same protection for its 15y heritage?

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11 hours ago, TerraRaptor said:

 

Do you? I'm quite sure you won't catch me if I start cheating. 

 

TR -  We are old school. I could do the same thing, but we can not underestimate.  ;)

Personal integrity means more to me anyway, just as it does for you I'm sure.

Edited by Mr.Scott

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17 hours ago, TerraRaptor said:

1% is still too much. 

Do you? I'm quite sure you won't catch me if I start cheating. 

I'm nowhere close to be hardcore gamer yet I was playing Asphalt8 for a couple of years - rankings in one of the most popular games were full of cheaters. Even online events had lots of those. I think that most AAA titles with online functionality (so that they offer human vs human competition) also implement quite serious protection against cheating - auto aim, trainers etc and still they have a lot of such issues. And those protections also make things more complex for usual gamers, so why hwbot shouldn't implement the same protection for its 15y heritage?

I don't need to catch you, the submissions have moderation. And they KNOW exactly when something doesn't look right. 

OK, so the benchmarks that DO give points across the board are known stable and consistent

Gaming benchmarks would just help bring people to HWBot. 

But if you want to venture off to gaming cheats vs benchmark cheats, you're in the wrong section of the forums for that. HWBot isn't a gaming platform, but should cater to the benchmark, which, if I'm not mistaked, "auto aim cheats" simply just do not apply. 

Anyways, you'd get caught cheating here. If you want to have a challenge and put cheats to use, try the socket 462 platform and see if you can even touch the legitimate benchmark submissions first, then we'll talk.

Edited by ShrimpBrime

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31 minutes ago, ShrimpBrime said:

If you want to have a challenge and put cheats to use, try the socket 462 platform and see if you can even touch the legitimate benchmark submissions first, then we'll talk.

FWIW:

Jon, socket A is one of the easier platforms to cheat. ;)

I consider TR to be an expert in that platform also.

Edited by Mr.Scott
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2 hours ago, Mr.Scott said:

FWIW:

Jon, socket A is one of the easier platforms to cheat. ;)

I consider TR to be an expert in that platform also.

That was my point.... we'd know if cheats where used :)

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I'll rephrase that. 

Jon, socket A is one of the easier platforms to cheat..... and not get caught.

 

Anyhow, we are drifting from the topic now. Back on track. :) 

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Lol. Whatever. It shouldn't even be part of the discussion from veterans any ways.

 

Still all for gamers taking interest in hwbot.

Compare gaming benchmarks is what kids want to see. 

YouTube gaming comparisons is probably some of the most watched tech videos. 

It ain't about the cheats but bringing some variety.

Edited by ShrimpBrime

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Don't y'all go saying that the younger generation isn't interested in overclocking. I am that generation, and I'm bringing as many people as I can with me.

With the release of various new hardware, even manual memory tuning has become a commonplace concept in the gaming community. There is a growing interest in overclocking for the sake of fun, and slowly but surely new people have made their way to these forums and began learning the history and tweaks of OC.

Gaming benchmarks may help entice this younger crowd into competitive overclocking, though hard to regulate.

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I don't think people need to fight or challenge because opinions are different. 

Ny topic was posted exclusively because I feel that HWBOT, that's the overclocking house, need to find good ways to grow and keep the power of overclocking. 

I don't like to see abandoned page, and absolutely most of old school overclockers. 

Let's teach people, share nice OC things, introduce new benchs,.... ramake a little bit, AND SURE, keep also the beloved old stuff. 

 

I think we all can brainstorm and find nice solutions for all. 

 

That's just my opinion. 

 

P. S.

GTAV benchmark is very nice, but score is impossible to analyze to ranking. 

But Metro have a very good bench. 

Tomb Raider... 

The Division... 

Who knows, a separate gaming league. 

For sure will help the interest for many people and we con fo it separately to not affect official benchmarks (if the administrators agree). 

 

Best wishes 

 

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Well some sort of wrapper is required that runs the game benchmark at the appropriate settings and displays the score. 

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I think a large problem of game benches is there is no (legal) way to distribute them prewrapped and people barely willing to pay for 3dmark. So wrapper would need a way to detect presence of games then launch them itself, probably a tie into the steam api

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3 hours ago, yosarianilives said:

a large problem of game benches is

SSDs i use for benchmarking are 60GB and I won't be able to install any modern game (>100GB size) to bench:)

PS. There is also a problem with game versions - usually bug/performance fixes during the lifespan of the game affect performance a lot. It is completely different to 3DMark  benchmarks in that aspect. Take EVE online as an example - it is still EVE after 17 years yet very different game if you compare 2003 vs 2020 (or 2022?).

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12 hours ago, TerraRaptor said:

SSDs i use for benchmarking are 60GB and I won't be able to install any modern game (>100GB size) to bench:)

PS. There is also a problem with game versions - usually bug/performance fixes during the lifespan of the game affect performance a lot. It is completely different to 3DMark  benchmarks in that aspect. Take EVE online as an example - it is still EVE after 17 years yet very different game if you compare 2003 vs 2020 (or 2022?).

Exactly, so even more to the point of needing to prepackage the game with the bench and there isn't really a legal way to do that. 

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