W1zzard
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Posts posted by W1zzard
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I think I found the problem with SLI detection under XP.
Please try this test build and feedback:
http://www.techpowerup.com/forums/showthread.php?p=2744369#post2744369
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hrmmm .. could be that:
can i send you a pm here to request further testing?
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added profiles, link in the first post
feedback welcome
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Profiles
good idea. should be relatively easy to add
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A suggestion.
if it will not over complicate the app, what about a customizable save location for the screenshot or a tick box to enable save screenshot to exe location?
desktop doesnt work for you?
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A suggestion..... when a user hits "save screenshot," could the software minimise itself before taking the screengrab? The software can't be entirely hidden without obscuring the screenshot button and sometimes there's so much info on-screen that it's guaranteed to cover something important.
Thanks!
of course. makes total sense first post updated with new build
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any ideas for additional features?
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does it need any additional crap like frameworks to run?
no
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OC Snap from TechPowerUp, is a lightweight utility that allows you to launch a set of other applications, and pre-program the position of the windows of the launched applications. Multiple instances of the applications, with their desired tabs can be programmed.
This utility is particularly useful for professional overclockers and PC enthusiasts, to launch key applications such as CPU-Z and GPU-Z after achieving an overclocking or performance measurement worth sharing with others.
After scoring your feat, simply run the application to load your window location profile and use the same utility to take a screenshot.
Hiwa also made a video, showing it in action:
Download: Beta build
Would be cool to get some feedback on this, what extra features would be useful etc.
nVidia clock limits in 3xx drivers
in Benchmark software
Posted
seems to be a driver bug.
when i set clocks higher than 1000 mhz, it will show no higher than 1000 mhz realtime monitoring, but clocks in gpuz will go up. the card also crashes around 1100 mhz which means the clocks get applied.
independent setting of shader clock doesn't work