BenchBrothers.de
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Thank you all, guys.
Hoho... how many chips did you try to select this one?Since GT-launch this is our 7th or 8th cpu. One died completely, one is semi-dead (only 5 cores +ht) and all others were crap. Nice to have a good one now...
But 7 or 8 cpus are nothing compared to the dozens other overclockers tested to find a decent one....
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DualChannel gave us 10 to 12 degrees lower temp - this ended up in a slightly clock advantage.
Since GT-launch this is our 7th or 8th cpu. One died completely, one is semi-dead (only 5 cores + ht) and the others were all crap. Nice to have a good one now....
3DMark (PC): Download, benchmark results & release trailer
in Benchmark software
Posted
While testing the new 3DMark I had two issus.
1st: When running Fraps in background the first game test of each benchmark runs without problems. When it’s finished and the loading screen of 2nd game test should appear an error message is displayed and the benchmark is ended with 0 points. Closing Fraps solves this issue.
2nd: There is an issue with 3-way-SLI in Fire Strike combined test. My daily rig has three GTX 670 4 gb installed and I can run gt1, gt2 and physics-test without problems. I get normal scores in it. But combined test is horribly low (and so is overall score). In best case frames jump up and down from 13 to 7 fps in the first two or three seconds of this test and from then 7 fps is all I get. But most of my runs show about 7 fps all the time. Overall score is about 7.3k then.
I tried different things to solve this:
- changed PhysX from cpu back to gpu: no change
- forced AFR2 in NVInspector: no change
- limited ram to 16 gb with maxmem: no change
- clocked down cpu a bit: no change
- renamed 3DMark.exe to 3DMark03.exe: no change (because of the other .exe-files I think this won’t help anyway)
- disabled SlI: now I get constant 13 fps in Fire Strike combined
Without SLI I get about 6.2k overall in Fire Strike. Only 1k points away from 3-way-SLI means there is something really wrong. I hope this will be solved with updated drivers (I already installed the latest beta) and/or a patch for 3DMark.