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3DMark 11 v1.0.5 and 3DMark Vantage v1.1.2

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Couple of small benchmark updates for older 3DMarks are now available. Also SystemInfo 4.17 is now available. New 3DMark will get it's first patch also soon but that is still being tested and tweaked.

 

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3DMark 11 v1.0.5

 

This version fixes a few minor issues. Benchmark scores are not affected by this update.

 

Compatibility

- SystemInfo updated to version 4.17 to improve compatibility with latest hardware.

 

Bug fixes

- Fixed display mode identification for systems with a very large number of supported display modes.

 

 

 

3DMark Vantage v1.1.2

 

This update adds Windows 8 compatibility and fixes a few bugs. Benchmark scores are not affected by this update.

 

Compatibility

- Fixed Windows 8 compatibility issues with online result service connection.

- SystemInfo updated to version 4.17 to improve compatibility with latest hardware.

- Updated PhysX software to version 9.12.1031.

 

Bug fixes

- Fixed various GUI bugs.

- Updated exporter.dll to fix problem loading saved results.

 

Professional Edition only

- Added support for infinite looping through the command line interface.

- Added save and submit result options to the command line interface.

  • Author
I hope that in new 3DMark patch will eliminate bugged (higher) scores...

 

New 3DMark patch will correct a bunch of actual bugs that have been uncovered while we worked on the multi-GPU issues. Not quite ready with it but it is coming soon-ish.

New 3DMark patch will correct a bunch of actual bugs that have been uncovered while we worked on the multi-GPU issues. Not quite ready with it but it is coming soon-ish.

 

Haven't tested multi gpu, but the biggest problem are runs with high mhz (max or almost max) @ln2 (on 7970 and I guess on other AMD cards) when scores are bugged (200-300 points higher than it should be). New 3DMark would be great if there weren't bugged runs, more unstable - higher score (of course bugged run happens once per 5-20 times). I think simply some of effects aren't rendered correctly...

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