I'm pretty sure both the Gigabyte and ASUS scores are not 100% efficient and have problems. I agree about the driver having the most impact on GT's. My physics and combined are actually lower in the current WR at 25470, than in previous score that you linked on orb showing that they have lesser impact on final score compared with game tests. 3D11 is all about game tests. Quad is not much different than single card in what impacts scaling, this is another example of why it is not the same as vantage. You can see in the single vs dual cpu comparisons on SR2 for 11 that the game tests go down when scond cpu is added, even at same exact gpu and cpu clock. This is typical sr2 behavior and can be seen in vantage as well. This offsets the slight increase in physics and combined scores (dual cpu) and is a big reason there is not much difference in final score single vs dual cpu for 11. Futuremark did a good job to make a healthy competition for all you end users Dino
So how does that give EVGA an advantage then if its more about how you run it and not what you run it on? Doesn't that alone make it more suitable for something like HWBOT? The SR2 is better at 3D11 then single cpu board, I won't argue that. Most of the point of this is that when typical overclocks are used on system side, its pretty fair fight. A lot of how much better it is depends on end user though. These screenshots I've shown highlight how close the systems can be when all things are the same from one cpu to two.
Why instead of and not just use both benchmarks? Isn't more variety better man? Makes things more interesting for me personally. Heaven is good, but seriously its just one long game test with no dynamic load changing or shifting from different areas of the system, they are not really similar benchmarks other than they both use DX11. How many dx10 benches does hwbot currently host for WR and global points?
I have no idea what your talking about and have never seen something consistent with this kind of behaviour. When pushing high bclock the frame rates and wprime times DROP big time, because the data signals between IOH and cpus are getting messed up and data is being thrown back constantly. This slows things down BIG TIME, not causes "higher than usual jumps". Who told u that
Anyone who has benched the setup seriously knows its not the case. Getting the baseclock high on this bastard and having the frames/times correct (meaning up where they are supposed to be) is very tricky and requires a lot of painstaking work.
Look you asked me "what it was I was trying to say", so instead of keep saying the same things over and over and have you post comparisons that don't jive with reality and are misleading, I'd rather post up some real world /no hype compares so the rest of these guys can judge for themselves what impact having a second cpu alone makes in 3d11 and how it compares to the same impact in 3Dmark vantage. Like you said, not everyone benches the Sr2 setup so you guys really just don't know.
I'm sure TiN will thank you for locking up half of my day yesterday preparing this as I was not able to harass and torture him like i usually do every day