nnimrod Posted May 26, 2023 Posted May 26, 2023 I'm starting with nvidia 7 series, and 3DMark06, currently on XP x64. Changing LOD/mipmap bias in rivatuner doesn't seem to do anything... Kinda getting the feeling that efficiency doesn't matter as much in 3d as it does in, say, 32m, because you can just use a current gen CPU. I still need to get at least the basics for efficiency tho. Any good forum threads? I wasn't able to turn hardly anything up via google. thx Quote
nnimrod Posted May 26, 2023 Author Posted May 26, 2023 30 minutes ago, Noxinite said: Which 7 series - 700 or 7000? 7000, I have a few of them Quote
Noxinite Posted May 26, 2023 Posted May 26, 2023 Have you explored the shader clock \ delta clock \ integer overflow bios mod to see if the secondary clock is holding back the core? Also, I think that LOD should work fine - did you try in 03 or 05? There's a trick to getting it working with 06 on some cards. Quote
Crew Leeghoofd Posted May 27, 2023 Crew Posted May 27, 2023 Réname 3dmark06.exe to 3dmark05.exe 2 Quote
nnimrod Posted May 27, 2023 Author Posted May 27, 2023 (edited) 6 hours ago, Noxinite said: Have you explored the shader clock \ delta clock \ integer overflow bios mod to see if the secondary clock is holding back the core? Also, I think that LOD should work fine - did you try in 03 or 05? There's a trick to getting it working with 06 on some cards. I have no idea re. the first thing. I tried it in 05, and if there's an effect, it's within margin of error. stock clocks 3D05 0 1261 1258 Best half average Best half range 1 1261 1258 1262.4 4.0 2 1263 1259 3 1261 1259 4 1259 1260 5 1258 1261 6 1265 1261 7 1261 1261 8 1261 1261 9 1260 1261 10 1263 1261 11 1258 1261 12 1261 1263 13 1261 1263 14 1264 1264 15 1259 1265 First run with LOD +1.5 was 1259, inside margin of error. Not sure if you need it to be a small amount, or almost the whole slider, and whether the effect is going to be very small, or multiple percentage points. Is this the right way to set LOD bias? https://drive.google.com/file/d/1enyxWK1r0gXmStYlHrZHxG31DqIPODSp/view?usp=share_linkusp=share_link https://drive.google.com/file/d/1ev8hNfM8vhhVbziuidMrrqNRhPM412JE/view?usp=share_link Edited May 27, 2023 by nnimrod Quote
TerraRaptor Posted May 27, 2023 Posted May 27, 2023 (edited) Geforce 7xxx prefer +15 lod through the whole series of 3dmark except nature of 01 (needs adjusting somewhere in +3-5 range). Riva will be able to correctly adjust lod with drivers up to 197.45 (maybe up to some early 25x.xx). Younger drivers are better tweaked with inspector. Edited May 27, 2023 by TerraRaptor Quote
Noxinite Posted May 27, 2023 Posted May 27, 2023 (edited) On 5/27/2023 at 3:54 AM, nnimrod said: I have no idea re. the first thing. ~ SNIP ~ Hmm, I can't actually find a link to a guide for this and it has been a while since I've done it myself. Here's a thread that I found on a quick search discussing it: https://forums.guru3d.com/threads/im-thinking-to-write-my-7800gs-bios-again-should-i-enable-delta-clock.181785/ I believe that the delta clock register accepts 0-255, and at >127 an integer overflow occurs and the delta clock becomes negative (IIRC). Edited May 28, 2023 by Noxinite 1 Quote
nnimrod Posted May 29, 2023 Author Posted May 29, 2023 On 5/27/2023 at 1:25 AM, TerraRaptor said: Geforce 7xxx prefer +15 lod through the whole series of 3dmark except nature of 01 (needs adjusting somewhere in +3-5 range). Riva will be able to correctly adjust lod with drivers up to 197.45 (maybe up to some early 25x.xx). Younger drivers are better tweaked with inspector. Rivatuner shows me a range of +/- 3.0, does the program you're using have a different range for LOD values? I've been using older drivers, at latest 169.21. I thought perhaps the 101.09 driver that I was using might be the reason why LOD adjustments weren't doing anything, so I tried 169.21. The LOD adjustments are immediately obvious, because the picture is blurry, including loading screens. However the score is no different. In 101.09 the LOD adjustments didn't visibly change the picture at all. 169.21 Control raw sorted 0 1300 1294 Best half average Best half range 1 1297 1295 1298.0 3.0 2 1295 1295 3 1297 1296 4 1297 1296 5 1299 1296 6 1297 1296 7 1296 1297 8 1296 1297 9 1299 1297 10 1295 1297 11 1297 1297 12 1294 1298 13 1298 1299 14 1296 1299 15 1296 1300 Clamp negative LOD bias, and +1.5 0 1297 1295 Best half average Best half range 1 1299 1296 1298.6 1.0 2 1296 1296 3 1297 1296 4 1296 1297 5 1299 1297 6 1299 1297 7 1295 1297 8 1296 1298 9 1298 1298 10 1298 1298 11 1297 1299 12 1299 1299 13 1297 1299 14 1298 1299 15 1299 1299 Then I tried checking the "Color mipmaps" option in 3DMar05 settings, as well as setting LOD bias to +2.5 in Rivatuner, and that resulted in a significant improvement in score, but the benchmark is rendered not sampling the color textures, but solid colors representing the LOD mipmaps or something. Is that tweak allowed? Quote
Noxinite Posted May 29, 2023 Posted May 29, 2023 Changing default benchmark settings? Ummm.... no. Quote
nnimrod Posted May 29, 2023 Author Posted May 29, 2023 11 minutes ago, Noxinite said: Changing default benchmark settings? Ummm.... no. Ok, I legit didn't know. No intention of cheating. 1 Quote
Noxinite Posted May 29, 2023 Posted May 29, 2023 As for LOD, I remember there was a setting you had to change in Riva to expand the allowable LOD range? It also only worked on some drivers IIRC. 1 Quote
TerraRaptor Posted May 29, 2023 Posted May 29, 2023 (edited) Go to PowerUser tab in riva's main window and search for lod bias range entry. Set it FF Edited May 29, 2023 by TerraRaptor 1 Quote
nnimrod Posted May 30, 2023 Author Posted May 30, 2023 20 hours ago, TerraRaptor said: Go to PowerUser tab in riva's main window and search for lod bias range entry. Set it FF That was the ticket. LOD now works as intended Quote
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