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Strangely high 3DMark03 scores in Windows 7

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I recently started benching here (completely as a hobby and only with air cooling etc.) and for my 3DMark03 scores, I've been getting very high scores (I'm talking first place out of all single 8800GT scores), even higher than those who are using Ln2 etc. for much higher clocks. I genuinely don't know what is causing these high scores.

Here is the original submission: http://www.hwbot.org/result.do?resultId=827248

Currently first in 8800GT submissions, but I've been flagged as being a possible cheater:


2009-03-01 03:17:23.0 - boogerthe2nd: manual online submission

2009-03-03 06:51:38.0 - Alexey17: reported by user due to lack of validation (Extraordinary fps in GT2 and GT3 for this system)

2009-03-03 07:21:55.0 - boogerthe2nd: manually modified by owner (boogerthe2nd) - reason: Uploaded Screenshot

2009-03-05 10:15:34.0 - Vivi: reported by user due to possible cheat (the result is way 2 high for the clocks. I've run 8800gts 512 on ln2 1000 core and would score around 55k at 4g. also see this result http://www.xtremesystems.org/forums/showthread.php?p=3696474#post3696474 Pos


I agree that the score seems too high, so I redid a run:


The compare link: http://service.futuremark.com/compare?2k3=6071886


I've made no tweaks to anything apart from my CPU overclock and GPU overclock. All purely to do with voltage and frequencies and timings etc. As you can see, I run the free edition of 3DMark03, so I couldn't have tweaked anything there; it's on default runs. I don't use any profiles and don't even touch the Nvidia control centre thing, so everything is on application controlled I presume.


I used Windows 7 Beta 1 with 181.20 drivers. All my other benches in other 3dMark applications and superpi etc. seem to be in line with the rest of the results, just 3DMark03 that is playing up.


Any ideas/possible explanations?

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3DMark 03 is very inconsistent these days, it cannot handle modern hardware. This became very evident when similar R700 results started popping up. It was shown then to be a common bug and not the result of benchmark manipulation. Those results are accepted @ hwbot, I see no reason why this would be any different.

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