Jump to content
HWBOT Community Forums

Lucid MVP in facts and numbers...


SoF

Recommended Posts

What every overclocker, bencher and gamer is used to be...

 

mvp1.png

 

What (lucid) marketing says...

 

mvp2.png

 

What FM says...

 

mvp3.png

 

What gamers expect...

 

mvp4.png

 

What hwbot says...

 

mvp5.png

 

What I (and est. 99.9% users currently) know actually...

 

mvp6.png

 

What I speculate on hwbot...

 

mvp7.png

 

PS: WHILE FPS ALWAYS STANDS FOR COMPLETELY / FULLY RENDERED FRAMES, WHICH INDICATES TRUE PERFORMANCE OF A GPU IN 3D

 

Insert opinion here:

 

mvpblank.png

 

regards

SoF

Edited by SoF
Link to comment
Share on other sites

Actually the graph should be like this:

F

|

|

|_________S

 

not

 

FPS

|

|

|

|__________S

 

because doing like you did its: FPSPS :D

 

You need to find the last mistake in everything, don't you?!

keep your "signature-collection" updated" ;)

oh and here is my "the small-printed" safety-guard :P

 

PS: WHILE FPS ALWAYS STANDS FOR COMPLETELY / FULLY RENDERED FRAMES, WHICH INDICATES TRUE PERFORMANCE OF A GPU IN 3D

 

love you anyway :P

 

I can't live without you too :o

 

Yeah, the math is off. It's never funny when the math is off.

 

I bet richie will agree :cool:

 

Maybe we can find a way to calculate total frames skipped, then we can add a new category and award WR's for most frames skipped per 3D bench.

 

You don't wanna challenge me in skipping FPS with 03 blackscreen bug - maybe Andre has some backups in that category on very old hdd :D

Edited by SoF
Link to comment
Share on other sites

do you know what Z-Culling is, fully rendered frames i think you are mistaken, as nvidia has already done away with such things. DUH :) lol. but seriously its Z-Culling on a larger scale.

 

Z-Culling only removes rendering objects which are covered by ANOTHER rendering object.

The primary object (e.g. a stone) will always be there, just maybe a butterfly behind that stone wouldn't be rendered anymore.

 

It is a very practical technique which only optimizes ("tweaks") the rendering process. thus way different from MVP imo.

 

@christian I know, you told me on cebit :P

Link to comment
Share on other sites

indeed sounds same to me too, just on a larger more expanded scale. if there is no visible picture quality degradation i see no issues with it. I think MVp goes off the pretense that monitors don't refresh faster than 120fps at most, and 60fps at normal, and you can't even see that much anyways. it goes of practical observations.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...