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xxbassplayerxx

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Everything posted by xxbassplayerxx

  1. Spec, I'll be able to check that next week once I grab my 970.
  2. I don't think they want to address the issue. I posted a topic about it on their site and 70 views later still had nothing to say about it... http://futuremark.yougamers.com/forum/showthread.php?t=138910
  3. Ahh... That makes sense. I guess it's good that I have keys for all of my Futuremark products. Now all they need to do is step up their game and make 3DMark 11 worth having. What's up with the awkward area next to the CPU/GPU used on the score window? Oh... it's where they removed the subscores from...
  4. Awesome. I'm definitely going to be trying it out and hopefully it'll set my Hypers free!
  5. Since SB is dropping in early January, any chance of them being added to the competition? I remember the rumors about 2400 being cake on memory!
  6. Just because I haven't been in the game for long, I have a question. Many of you mention Vantage and '06. Were these same issues there at launch for those? Does Futuremark listen to what we want? Like I said earlier, it seems to be deliberate to funnel users through their web site so they gain ad revenue.
  7. Well... I have the memory... But not the IMC Anyone going to be having fun with this?
  8. The money issue isn't the one that gets me. I pre-ordered this thing the day they opened up for pre-orders. It's the damn results window... The UI has plenty of room to display the detailed results. Every single Futuremark bench before now has had it so this had to have been a conscious decision, which is why it pisses me off. Futuremark wants to funnel everyone through their site even if it is at the customers' expense.
  9. I'm all for it. 3DMark 11 is cool... but there are definitely some things that should be fixed. Which begs the question, why is it so hard for Futuremark System Info to get clocks? I'm not sure I've ever seen correct clocks through that. It's not like GPU-Z or CPU-Z have any trouble...
  10. Yes I agree. I don't think this will actually replace a results window, but it might satisfy some curiosity.
  11. Ghostleader over at OCN found out how to view the subscores without going online. You can save the results and open it with any archiver (like WinZip or WinRAR). Open Results.xml and the numbers are all in there. This won't help for screen shots, though. http://www.overclock.net/11565060-post60.html
  12. I pre-order their benchmark and they pull all of these tricks! EDIT: My vote is no until they fix it.
  13. Thanks again Massman. I had no idea where it went!
  14. Yeah. I'm upset because I purchased the Advanced Version but I still have to go online to see my subscores.
  15. I mentioned this in a new thread in this section but apparently I'm not allowed to talk about it, as someone deleted it...
  16. 3DM11 uses Bullet to calculate Physics. PhysX will not help or hurt you in this benchmark as it does not utilize it.
  17. The only way to view details is to submit online. Way to drop the ball, Futuremark. Think we have enough pull to get a patch?
  18. Very nice! How high were you able to get with triple channel? Did you go with dual because of CB?
  19. Patch man, I don't know how this wasn't a 130K run... Must have been a bug.
  20. Congratulations! This was a very efficient run! Lower BCLK and better score. Seems I have some tuning to do for future runs. I'm actually using a UD9 now too but I sold my Xeon. I'm trying to get a hold of a decent 950.
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