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FireKillerGR

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Everything posted by FireKillerGR

  1. To be a bit more precise on the issue, I collected all the points one could get (a month ago so it might be a bit different now) from 2D and 3D and its as follows. 2D -> 8532.1 3D -> 4081.5 (of course I am aware of the 30x subs GFP cap) Only calculated the scores that get you above 80 Global Points + included per core category for each benchmark + multi-gpu configs for the 3D ones. From 2D, the benchmarks that award the most points are GPUPi and 4K. (2023.8 and 2147.6). From 3D its 03 (774.5) and 3D11 (595.5). Last but not least, there are 67 individual scores (core categories * benchmarks) that give more than 80 GP on 2D and 31 on 3D benchmarks. -------------------------- What could help balance things out: 1) Give points back on 3DFSU and 3DTS. 2) Explore adding more benchmarks like Catzilla or find alternatives 3) fixed points as Tobias suggested. If one benchmark gets no points, it will be even less attractive for a less experienced (with hwbot) user. Also, its impossible to calculate how a benchmark will scale in 6 months as one might see way more growth than another.
  2. Necessary no; time efficient? yes. All 4 scores were done in 2 hours. Would have taken longer if we had to defrost + swap mobo/cpu. :) @AKM thanks buddy!
  3. totally agree; feels like cinebench at this point. Only difference is that it requires a couple GPUs lol
  4. I got to say that the memory clocks give a fair advantage. Will run wazza and rebench ?
  5. This is under NDA afaik. You can try reaching out to Galax/Galax OC Lab in order to get access
  6. Yy some quick 2D haha @MR-B no need for 06 just yet
  7. thanks guys ^_^ @chispy about 2-2.5L all together
  8. yes but my take was more of aiming to have heavier tests (in general) whenever we add something new from now on. Super 1080p does ok at the moment but afraid it might turn into 3D11, 3DV etc that are heavily bottlenecked by the cpu even on their respective graphic tests. Even TS has started showing this with dual gpu setups which will potentially turn into a single gpu issue as well in a couple generations.
  9. was thinking about a potential swap between super 1080p and tsx (re globals). Thats based on the fact that tsx is not maxed out (both gpu and cpu) yet so it would be more of a futureproof solution (?) to avoid having massive changes in an anual base.
  10. Thanks guys! @unity different cpu. That one was a 5900
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