
TerraRaptor
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The wall is not displayed
TerraRaptor replied to SpartaLegionOC's topic in HWBOT Development: bugs, features and suggestions
last time was working on Friday for me. -
Yep, pretty nice cpu. Looks like AMD did a great job of optimising silicon of Spitfire - early cpu steppings clock way worse than later ones, so that durons with later manufacturing dates will do 1.2-1.3GHz air while it's not possible with earlier cpus even at SS. These cpus are also affected by fsbwall - unlocking multi to go higher fsb, though easy to do by L1 mod, won't always bring benefits as one will hit into fsbwall rather into core limit (this exact cpu will do 1.27ghz air with x8 multi and won't do 1.0ghz with x5 multi).
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TAGG - Sempron 150 @ 6525MHz - 11min 52sec 796ms wPrime - 1024m
TerraRaptor replied to cnzdrn's topic in Result Discussions
God mode on) -
findir-spb - Core 2 Quad Q9550 @ 4503MHz - 8sec 783ms wPrime - 32m
TerraRaptor replied to kim55's topic in Result Discussions
Хорошо:) -
SSDs i use for benchmarking are 60GB and I won't be able to install any modern game (>100GB size) to bench:) PS. There is also a problem with game versions - usually bug/performance fixes during the lifespan of the game affect performance a lot. It is completely different to 3DMark benchmarks in that aspect. Take EVE online as an example - it is still EVE after 17 years yet very different game if you compare 2003 vs 2020 (or 2022?).
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1% is still too much. Do you? I'm quite sure you won't catch me if I start cheating. I'm nowhere close to be hardcore gamer yet I was playing Asphalt8 for a couple of years - rankings in one of the most popular games were full of cheaters. Even online events had lots of those. I think that most AAA titles with online functionality (so that they offer human vs human competition) also implement quite serious protection against cheating - auto aim, trainers etc and still they have a lot of such issues. And those protections also make things more complex for usual gamers, so why hwbot shouldn't implement the same protection for its 15y heritage?
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Simplicity in general is also simplicity to cheat and take high spots. HWBOT was and is database of results in different benchmarks. Making simple validation will ruin the validity of this database - people are people and cheaters will exploit that simplicity to gain top rankings. Look at Aquamark - first only screenshot of am3 window was required, then screenshot in am3 pasted into paint plus cpuz/gpuz, then wrapper - just because there were too many cheaters using simplicity of early validation rules.
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I also thought OC is out of interest for most young folks in my country until I recently joined local HW channel in Telegram - people do overclocking with their setups, test 'em in games and discuss interesting modding projects. The thing is HWBOT is not interesting for them. Interest in OC doesn't mean participation in hwbot. Casual overclocking/benchmarking is alive, hwbot should just find the way to invlove these people into community.